Auto CAD Shortcut Keys



 Toggle General Features

Ctrl+E

Toggle coordinate display

Ctrl+G

Toggle Grid

Ctrl+E

Cycle isometric planes

Ctrl+F

Toggle running object snaps

Ctrl+H

Toggle Pick Style

Ctrl+Shift+H

Toggle Hide pallets

Ctrl+I

Toggle Coords

Ctrl+Shift+I

Toggle Infer Constraints

Manage Screen

Ctrl+0 (zero)

Clean Screen

Ctrl+1

Property Palette

Ctrl+2

Design Center Palette

Ctrl+3

Tool Palette

Ctrl+4

Sheet Set Palette

Ctrl+6

DBConnect Manager

Ctrl+7

Markup Set Manager Palette

Ctrl+8

Quick Calc

Ctrl+9

Command Line

Manage Drawings

Ctrl+N

New Drawing

Ctrl+S

Save drawing

Ctrl+O

Open drawing

Ctrl+P

Plot dialog box

Ctrl+Tab

Switch to next

Ctrl+Shift+Tab

Switch to previous drawing

Ctrl+Page Up

Switch to previous tab in current drawing

Ctrl+Page Down

Switch to next tab in current drawing

Ctrl+Q

Exit

Ctrl+A

Select all objects

Toggle Drawing Modes

F1

Display Help

F2

Toggle text screen

F3

Toggle object snap mode

F4

Toggle 3DOsnap

F5

Toggle Isoplane

F6

Toggle Dynamic UCS

F7

Toggle grid mode

F8

Toggle ortho mode

F9

Toggle snap mode

F10

Toggle polar mode

F11

Toggle object snap tracking

F12

Toggle dynamic input mode

Manage Workflow

Ctrl+C

Copy object

Ctrl+X

Cut object

Ctrl+V

Paste object

Ctrl+Shift+C

Copy to clipboard with base point

Ctrl+Shift+V

Paste data as block

Ctrl+Z

Undo last action

Ctrl+Y

Redo last action

Ctrl+[

Cancel current command (or ctrl+\)

ESC

Cancel current command

A, B, C

A

A

ARC / Creates an arc

ADC

ADCENTER / Manages and inserts content such as blocks, xrefs, and hatch patterns

AA

AREA / Calculates the area and perimeter of objects or of defined areas

AL

ALIGN / Aligns objects with other objects in 2D and 3D

AP

APPLOAD / Load Application

AR

ARRAY / Creates multiple copies of objects in a pattern

ARR

ACTRECORD / Starts the Action Recorder

ARM

ACTUSERMESSAGE / Inserts a user message into an action macro

ARU

ACTUSERINPUT / Pauses for user input in an action macro

ARS

ACTSTOP / Stops the Action Recorder and provides the option of saving the recorded actions to an action macro file

ATI

ATTIPEDIT / Changes the textual content of an attribute within a block

ATT

ATTDEF / Redefines a block and updates associated attributes

ATE

ATTEDIT / Changes attribute information in a block

B

B

BLOCK / Creates a block definition from selected objects

BC

BCLOSE / Closes the Block Editor

BE

BEDIT / Opens the block definition in the Block Editor

BH

HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill

BO

BOUNDARY / Creates a region or a polyline from an enclosed area

BR

BREAK / Breaks the selected object between two points

BS

BSAVE / Saves the current block definition

BVS

BVSTATE / Creates, sets, or deletes a visibility state in a dynamic block

C

C

CIRCLE / Creates a circle

CAM

CAMERA / Sets a camera and target location to create and save a 3D perspective view of objects

CBAR

CONSTRAINTBAR / A toolbar-like UI element that displays the available geometric constraints on an object

CH

PROPERTIES / Controls properties of existing objects

CHA

CHAMFER / Bevels the edges of objects

CHK

CHECKSTANDARDS / Checks the current drawing for standards violations

CLI

COMMANDLINE / Displays the Command Line window

COL

COLOR / Sets the color for new objects

CO

COPY / Copies objects a specified distance in a specified direction

CT

CTABLESTYLE / Sets the name of the current table style

CUBE

NAVVCUBE / Controls the visibility and display properties of the ViewCube tool

CYL

CYLINDER / Creates a 3D solid cylinder

D, E, F

D

D

DIMSTYLE / Creates and modifies dimension styles

DAN

DIMANGULAR / Creates an angular dimension

DAR

DIMARC / Creates an arc length dimension

DBA

DIMBASELINE / Creates a linear, angular, or ordinate dimension from the baseline of the previous or selected dimension

DBC

DBCONNECT / Provides an interface to external database tables

DCE

DIMCENTER / Creates the center mark or the centerlines of circles and arcs

DCO

DIMCONTINUE / Creates a dimension that starts from an extension line of a previously created dimension

DCON

DIMCONSTRAINT / Applies dimensional constraints to selected objects or points on objects

DDA

DIMDISASSOCIATE / Removes associativity from selected dimensions

DDI

DIMDIAMETER / Creates a diameter dimension for a circle or an arc

DED

DIMEDIT / Edits dimension text and extension lines

DI

DIST / Measures the distance and angle between two points

DIV

DIVIDE / Creates evenly spaced point objects or blocks along the length or perimeter of an object

DJL

DIMJOGLINE / Adds or removes a jog line on a linear or aligned dimension

DJO

DIMJOGGED / Creates jogged dimensions for circles and arcs

DL

DATALINK / The Data Link dialog box is displayed

DLU

DATALINKUPDATE / Updates data to or from an established external data link

DO

DONUT / Creates a filled circle or a wide ring

DOR

DIMORDINATE / Creates ordinate dimensions

DOV

DIMOVERRIDE / Controls overrides of system variables used in selected dimensions

DR

DRAWORDER / Changes the draw order of images and other objects

DRA

DIMRADIUS / Creates a radius dimension for a circle or an arc

DRE

DIMREASSOCIATE / Associates or re-associates selected dimensions to objects or points on objects

DRM

DRAWINGRECOVERY / Displays a list of drawing files that can be recovered after a program or system failure

DS

DSETTINGS / Sets grid and snap, polar and object snap tracking, object snap modes, Dynamic Input, and Quick Properties

DT

TEXT / Creates a single-line text object

DV

DVIEW / Defines parallel projection or perspective views by using a camera and target

DX

DATAEXTRACTION / Extracts drawing data and merges data from an external source to a data extraction table or external file

E

E

ERASE / Removes objects from a drawing

ED

DDEDIT / Edits single-line text, dimension text, attribute definitions, and feature control frames

EL

ELLIPSE / Creates an ellipse or an elliptical arc

EPDF

EXPORTPDF / Exports drawing to PDF

ER

EXTERNALREFERENCES / Opens the External References palette

EX

EXTEND / Extends objects to meet the edges of other objects

EXIT

QUIT / Exits the program

EXP

EXPORT / Saves the objects in a drawing to a different file format

EXT

EXTRUDE / Extends the dimensions of a 2D object or 3D face into 3D space

F

F

FILLET / Rounds and fillets the edges of objects

FI

FILTER / Creates a list of requirements that an object must meet to be included in a selection set

FS

FSMODE / Creates a selection set of all objects that touch the selected object

FSHOT

FLATSHOT / Creates a 2D representation of all 3D objects based on the current view

G, H, I

G

G

GROUP / Creates and manages saved sets of objects called groups

GCON

GEOCONSTRAINT / Applies or persists geometric relationships between objects or points on objects

GD

GRADIENT / Fills an enclosed area or selected objects with a gradient fill

GEO

GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file

H

H

HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill

HE

HATCHEDIT / Modifies an existing hatch or fill

HI

HIDE / Regenerates a 3D wireframe model with hidden lines suppressed

I

I

INSERT / Inserts a block or drawing into the current drawing

IAD

IMAGEADJUST / Controls the image display of the brightness, contrast, and fade values of images

IAT

IMAGEATTACH / Inserts a reference to an image file

ICL

IMAGECLIP / Crops the display of a selected image to a specified boundary

ID

ID / Displays the UCS coordinate values of a specified location

IM

IMAGE / Displays the External References palette

IMP

IMPORT / Imports files of different formats into the current drawing

IN

INTERSECT / Creates a 3D solid, surface, or 2D region from overlapping solids, surfaces, or regions

INF

INTERFERE / Creates a temporary 3D solid from the interferences between two sets of selected 3D solids

IO

INSERTOBJ / Inserts a linked or embedded object

J, K, L

J

J

JOIN / Joins similar objects to form a single, unbroken object

JOG

DIMJOGGED / Creates jogged dimensions for circles and arcs

K

L

L

LINE / Creates straight line segments

LA

LAYER / Manages layers and layer properties

LAS

LAYERSTATE / Saves, restores, and manages named layer states

LE

QLEADER / Creates a leader and leader annotation

LEN

LENGTHEN / Changes the length of objects and the included angle of arcs

LESS

MESHSMOOTHLESS / Decreases the level of smoothness for mesh objects by one level

LI

LIST / Displays property data for selected objects

LO

LAYOUT / Creates and modifies drawing layout tabs

LT

LINETYPE / Loads, sets, and modifies linetypes

LTS

LTSCALE / Changes the scale factor of linetypes for all objects in a drawing

LW

LWEIGHT / Sets the current lineweight, lineweight display options, and lineweight units

M, N, O

M

M

MOVE / Moves objects a specified distance in a specified direction

MA

MATCHPROP / Applies the properties of a selected object to other objects

MAT

MATERIALS / Shows or hides the Materials window

ME

MEASURE / Joins similar objects to form a single, unbroken object

MEA

MEASUREGEOM / Measures the distance, radius, angle, area, and volume of selected objects or sequence of points

MI

MIRROR / Creates a mirrored copy of selected objects

ML

MLINE / Creates multiple parallel lines

MLA

MLEADERALIGN / Aligns and spaces selected multileader objects

MLC

MLEADERCOLLECT / Organizes selected multileaders that contain blocks into rows or columns, and displays the result with a single leader

MLD

MLEADER / Creates a multileader object

MLE

MLEADEREDIT / Adds leader lines to, or removes leader lines from, a multileader object

MLS

MLEADERSTYLE / Creates and modifies multileader styles

MO

PROPERTIES / Controls properties of existing objects

MORE

MESHSMOOTHMORE / Increases the level of smoothness for mesh objects by one level

MS

MSPACE / Switches from paper space to a model space viewport

MSM

MARKUP / Opens the Markup Set Manager

MT

MTEXT / Creates a multiline text object

MV

MVIEW / Creates and controls layout viewports

N

NORTH

GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file

NSHOT

NEWSHOT / Creates a named view with motion that is played back when viewed with ShowMotion

NVIEW

NEWVIEW / Creates a named view with no motion

O

O

OFFSET / Creates concentric circles, parallel lines, and parallel curves

OBJECTSELECTION LIMIT

OPTIONS / Customizes the program settings

OFFSETSRF

SURFOFFSET/ Creates a parallel surface or solid by setting an offset distance from a surface

OP

OPTIONS / Customizes the program settings

OPENPROJECT

SURFOFFSET / Creates a parallel surface or solid by setting an offset distance from a surface

ORBIT

3DORBIT / Rotates the view in 3D space, but constrained to horizontal and vertical orbit only

OS

OSNAP / Sets running object snap modes

P, Q, R

P

P

PAN / Adds a parameter with grips to a dynamic block definition

PA

PASTESPEC / Pastes objects from the Clipboard into the current drawing and controls the format of the data

PAR

PARAMETERS / Controls the associative parameters used in the drawing

PARAM

BPARAMETER / Adds a parameter with grips to a dynamic block definition

PATCH

SURFPATCH / Creates a new surface by fitting a cap over a surface edge that forms a closed loop

PC

POINTCLOUD / Provides options to create and attach point cloud files

PCATTACH

POINTCLOUDATTACH / Inserts an indexed point cloud file into the current drawing

PCINDEX

POINTCLOUDINDEX / Creates an indexed point cloud (PCG or ISD) file from a scan file

PE

PEDIT / Edits polylines and 3D polygon meshes

PL

PLINE / Creates a 2D polyline

PO

POINT / Creates a point object

POFF

HIDEPALETTES / Hides currently displayed palettes (including the command line)

POL

POLYGON / Creates an equilateral closed polyline

PON

SHOWPALETTES / Restores the display of hidden palettes

PR

PROPERTIES / Displays Properties palette

PRE

PREVIEW / Displays the drawing as it will be plotted

PRINT

PLOT / Plots a drawing to a plotter, printer, or file

PS

PSPACE / Switches from a model space viewport to paper space

PSOLID

POLYSOLID / Creates a 3D wall-like polysolid

PTW

PUBLISHTOWEB / Creates HTML pages that include images of selected drawings

PU

PURGE / Removes unused items, such as block definitions and layers, from the drawing

PYR

PYRAMID / Creates a 3D solid pyramid

Q

QC

QUICKCALC / Opens the QuickCalc calculator

QCUI

QUICKCUI / Displays the Customize User Interface Editor in a collapsed state

QP

QUICKPROPERTIES / Displays open drawings and layouts in a drawing in preview images

QSAVE

QSAVE / Saves the current drawing

QVD

QVDRAWING / Displays open drawings and layouts in a drawing using preview images

QVDC

QVDRAWINGCLOSE / Closes preview images of open drawings and layouts in a drawing

QVL

QVLAYOUT / Displays preview images of model space and layouts in a drawing

QVLC

QVLAYOUTCLOSE / Closes preview images of model space and layouts in the current drawing

R

R

REDRAW / Refreshes the display in the current viewport

RA

REDRAWALL / Refreshes the display in all viewports

RC

RENDERCROP / Renders a specified rectangular area, called a crop window, within a viewport

RE

REGEN / Regenerates the entire drawing from the current viewport

REA

REGENALL / Regenerates the drawing and refreshes all viewports

REC

RECTANG / Creates a rectangular polyline

REG

REGION / Converts an object that encloses an area into a region object

REN

RENAME / Changes the names assigned to items such as layers and dimension styles

REV

REVOLVE / Creates a 3D solid or surface by sweeping a 2D object around an axis

RO

ROTATE / Rotates objects around a base point

RP

RENDERPRESETS / Specifies render presets, reusable rendering parameters, for rendering an image

RPR

RPREF / Displays or hides the Advanced Render Settings palette for access to advanced rendering settings

RR

RENDER / Creates a photorealistic or realistically shaded image of a 3D solid or surface model

RW

RENDERWIN / Displays the Render window without starting a rendering operation

S, T, U

S

S

STRETCH / Stretches objects crossed by a selection window or polygon

SC

SCALE / Enlarges or reduces selected objects, keeping the proportions of the object the same after scaling

SCR

SCALESCRIPT / Executes a sequence of commands from a script file

SEC

SECTION / Uses the intersection of a plane and solids, surfaces, or mesh to create a region

SET

SETVAR / Lists or changes the values of system variables

SHA

SHADEMODE / Starts the VSCURRENT command

SL

SLICE / Creates new 3D solids and surfaces by slicing, or dividing, existing objects

SN

SNAP / Restricts cursor movement to specified intervals

SO

SOLID / Creates solid-filled triangles and quadrilaterals

SP

SPELL / Checks spelling in a drawing

SPE

SPLINEDIT / Edits a spline or spline-fit polyline

SPL

SPLINE / Creates a smooth curve that passes through or near specified points

SPLANE

SECTIONPLANE / Creates a section object that acts as a cutting plane through 3D objects

SPLAY

SEQUENCEPLAY / Plays named views in one category

SPLIT

MESHSPLIT / Splits a mesh face into two faces

SPE

SPLINEDIT / Edits a spline or spline-fit polyline

SSM

SHEETSET / Opens the Sheet Set Manager

ST

STYLE / Creates, modifies, or specifies text styles

STA

STANDARDS / Manages the association of standards files with drawings

SU

SUBTRACT / Combines selected 3D solids, surfaces, or 2D regions by subtraction

T

T

MTEXT / Creates a multiline text object

TA

TABLET / Calibrates, configures, and turns on and off an attached digitizing tablet

TB

TABLE / Creates an empty table object

TEDIT

TEXTEDIT / Edits a dimensional constraint, dimension, or text object

TH

THICKNESS / Sets the default 3D thickness property when creating 2D geometric objects

TI

TILEMODE / Controls whether paper space can be accessed

TO

TOOLBAR / Displays, hides, and customizes toolbars

TOL

TOLERANCE / Creates geometric tolerances contained in a feature control frame

TOR

TORUS / Creates a donut-shaped 3D solid

TP

TOOLPALETTES / Opens the Tool Palettes window

TR

TRIM / Trims objects to meet the edges of other objects

TS

TABLESTYLE / Creates, modifies, or specifies table styles

U

UC

UCSMAN / Manages defined user coordinate systems.

UN

UNITS / Controls coordinate and angle display formats and precision.

UNHIDE / UNISOLATE

UNISOLATEOBJECTS / Displays objects previously hidden with the ISOLATEOBJECTS or HIDEOBJECTS command.

UNI

UNION / Unions two solid or two region objects.

V, W, X

V

V

VIEW / Saves and restores named views, camera views, layout views, and preset views.

VGO

VIEWGO / Restores a named view.

VP

DDVPOINT / Sets the 3D viewing direction.

VPLAY

VIEWPLAY / Plays the animation associated to a named view.

VS

VSCURRENT / Sets the visual style in the current viewport.

VSM

VISUALSTYLES / Creates and modifies visual styles and applies a visual style to a viewport.

W

W

WBLOCK / Writes objects or a block to a new drawing file.

WE

WEDGE / Creates a 3D solid wedge.

WHEEL

NAVSWHEEL / Displays a wheel that contains a collection of view navigation tools.

X

X

EXPLODE / Breaks a compound object into its component objects.

XA

XATTACH / Inserts a DWG file as an external reference (xref).

XB

XBIND / Binds one or more definitions of named objects in an xref to the current drawing.

XC

XCLIP / Crops the display of a selected external reference or block reference to a specified boundary.

XL

XLINE / Creates a line of infinite length.

XR

XREF / Starts the EXTERNALREFERENCES command.

Y - Z

Y

Z

Z

ZOOM / Increases or decreases the magnification of the view in the current viewport.

ZEBRA

ANALYSISZEBRA / Projects stripes onto a 3D model to analyze surface continuity.

ZIP

ETRANSMIT / Creates a Self-Extracting or Zipped Transmittal Package.

 



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